NFG · NEO Vision Bot

Army Roster & Battle Stats

Every trained troop across all four branches and 17 tiers, read live from the game via ADB + OpenCV + RapidOCR and recorded in vision.db.

Commander NeoIsTlatoani Alliance NFG Server K49 Keep Lv 49 Power 115.2B
Grand total troops8.22B8,219,089,933
Distinct troop types68across 4 branches
Tier coverage68/68slots captured
Largest branchMounted4.61B troops

Army composition — share of total troops by branch

Ground 31.3%Ranged 6.2%Mounted 56.1%Siege 6.4%

Troops by tier — summed across branches (log scale)

T1
T2
T3
T4
T5
T6
T7
T8
T9
T10
T11
T12
T13
T14
T15
T16
T17

Heaviest divisions — top 6 by count

Mounted Conscripts · Mounted T12.15B
Warriors · Ground T11.51B
Light Cavalries · Mounted T21B
Conscripts · Ground T2523.78M
Squires · Mounted T3500.48M
Cataphracts · Mounted T4250M

Combat buffs — your keep from battle reports

Ground
Attack+3,498%
Defense+4,545%
HP+4,398%
Ranged⚔ Attack leader
Attack+5,162%
Defense+4,351%
HP+4,341%
Mounted
Attack+3,798%
Defense+4,362%
HP+4,515%
Siege🛡 Defense anvil
Attack
Defense+4,680%
HP+4,851%

Siege anchors defense (top Def +4,680% & HP +4,851%); Ranged leads attack (+5,162%). Attack trails Defense/HP on every branch except Ranged — raising Attack buffs is the lever that turns your proven defense into offense.

Defense playbook — harden the siege anvil researched: evonyguidewiki + 2026 guides

1
Add in-city siege ATTACK + enemy siege debuffsBiggest gap

The gap your report doesn't show: a K49 anvil needs siege ATTACK (a cited example runs ~5,500% in-city siege attack) plus ~1,600% enemy siege-HP debuff to KILL what it tanks — not just survive.

2
+15% siege attack RANGE bracerMandatory

Mandatory on the wall general — a ring/bracer with +15% siege attack range, or enemy siege outranges your anvil and fires first.

3
Max the 3 defense-buff sourcesHighest ROI

6-piece Humility Blazon (siege-defense) + Military Academy (finish in-city/defending siege, then enemy siege HP/Def debuff branches) + best in-city Castle Decoration — the only sources of the "Defending" buff.

4
Wall general: Zhou Yu / Takenaka + Stephen IIYou own strong ones

Zhou Yu is #1 overall; the cleanest pure-siege main is Takenaka Shigeharu paired with Stephen II. You already own strong wall defenders.

Irene d'ArneauAkechi MitsuhideAhmose I
5
Unify Koryo civilization gearDef +1,170%

The WALL set: +1,170% total, in-city Def/HP +25%, +50% owned in-city ranged/siege attack. (Heian is for siege ATTACK marches, not the wall.)

6
9 Subordinate cities + debuff MayorsWhale counter

Achaemenidae→Parthian debuff gear, siege HP/Def-debuff mayors (Zhu Di, Montezuma I), Russian Epic culture (trap +15%). "Automatic fight for other Cities" ON — and keep troops in each sub or its debuff stops firing.

7
Spiritual beast: Nandi or Behemoth KingDef/HP + debuff

Nandi (defensive hybrid: ranged/siege atk +104%, in-city ground HP +130%) or Behemoth King (pure siege +52/52/52) on the defender; debuff beasts on the mayors.

8
Traps & layeringFormation

Maintain traps for the Russian trap bonus (secondary now). Layer siege: T13 as the thickest damage line, T14 as cover, T9–T11 as supporting depth.

Your Def/HP is already whale-proven (held 161.9B power). The needle-movers now are offense-side: in-city siege attack, enemy siege HP/Def debuffs, and the +15% siege range bracer — plus flat Def/HP that enemy debuffs can’t halve.

March presets — rally & attack loadouts

Ground11,426,890 troops
Lafayette (Awakened)+ Akechi Mitsuhide
Attack1.87BLoad5.14B
Ranged10,981,050 troops
Charles VI (Awakened)+ Ahmose I
Military Tactics (Arrow Barrage Tactics)
Attack1.13BLoad3.68B
Armed Catapults 3.3MArmed Chariots 3MMechanical Catapults 1.6MMechanical Chariots 200KImperial Helepolis 100K
Mounted11,415,650 troops
Babur (Awakened)+ Rostam
Attack1.46BLoad4B
Siege10,981,050 troops
Presley O'Bannon+ Irene d'Arneau
Attack1.37BLoad6.37B

Full roster — T1 to T17

Ground

17/17 tiers · 2.57B total

T1Warriors1.51B
T2Conscripts523.78M
T3Swordsmen100M
Spearmen20.7M
T4Halberdiers75M
T5Zweihanders50M
T6Macemen20.1M
Elite Spearmen20.1M
T7Man-at-Arms20.1M
T8Janissaries20.1M
T9Crusaders20.2M
T10Imperial Footknights20.1M
T11Ninja Warriors26M
T12Yamato Soldiers26M
T13Fusou Warriors31M
T14Amaterasu Samurais31M
T15Akazonae Samurais30.1M
T16Heian Samurais25.97M
T17Kamakura Samurailocked
🏹

Ranged

17/17 tiers · 512.44M total

T1Slinger Conscripts102.46M
T2Composite Bow Archers20.2M
T3Spearmenshared · Ground20.7M
T4Longbow Archers20.5M
T5Imperial Archers21M
T6Elite Spearmenshared · Ground20.1M
T7Heavy Crossbowmen20.2M
T8Arquebusiers20.1M
T9Imperial Crossbowmen23M
T10Musketeers25.2M
T11Japanese Archers25.05M
T12Yamato Marksmen102M
T13Fusou Archers71M
T14Amaterasu Archers25.5M
T15Akazonae Archers21M
T16Heian Archers15.22M
T17Kamakura Master Archerslocked
🐴

Mounted

17/17 tiers · 4.61B total

T1Mounted Conscripts2.15B
T2Light Cavalries1B
T3Squires500.48M
T4Cataphracts250M
T5Dragoons150M
T6Knights120M
T7Mounted Warriors100.1M
T8Cuirassiers100M
T9Armored Lancers100M
T10Imperial Lancers21M
T11Japanese Cavalries20.5M
T12Yamato Cavalries20M
T13Fusou Cavalries21M
T14Amaterasu Cavalries25M
T15Akazonae Cavalries20M
T16Heian Cavalries12.5M
T17Kamakura Iron Cavalrieslocked
🏰

Siege

17/17 tiers · 527.36M total

T1Catapults22.44M
T2Trebuchets10.1M
T3Onagers10.1M
T4Heavy Catapults87.67M
T5Traction Trebuchets10.1M
T6Ballistas10.1M
T7Heavy Ballistas10.1M
T8Scorpions10.1M
T9Gravity Trebuchets20.1M
T10Imperial Helepolis20.2M
T11Mechanical Chariots80M
T12Mechanical Catapults35.02M
T13Armed Chariots101M
T14Armed Catapults50M
T15Steel Catapults30.05M
T16Steel Helepolis20.28M
T17Gigantic Helepolislocked
Ranged T3 & T6 resolved (confirmed live in-game): the archer line has no distinct troop at those tiers — the ladder reuses the shared basic units Spearmen (20.7M) and Elite Spearmen (20.1M), the same troops as Ground, so they are not double-counted in the totals. Every tier of the ladder is now accounted for; nothing is estimated.
Live ADB + OpenCV + RapidOCR reads · 23 July 2026 Counts abbreviated; hover any row/bar for the exact figure